Backend Node.js Engineer
Bigscreen is powered by a traditional web stack. If you've worked with Node.js and Redis, you'll feel right at home with the Bigscreen backend.
We're looking for an experienced backend engineer to architect, develop, and manage various web services such as the Bigscreen Store, User Accounts, and Social products.
Optionally, if you have experience with peer-to-peer architectures, WebRTC, and real-time media streaming, you'll also get to work on the streaming technology at Bigscreen.
Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.
Join us and help design the future of computing and collaboration.
We are looking for a start date in Summer 2017, and are not immediately filling this role
- Build the Bigscreen Social backend, including friends lists, cross-platform invite mechanisms, and other social features
- Develop the Bigscreen User Accounts system, the backend for the Bigscreen Store, and payments integrations
- Focus on technical challenges such as: scaling APIs, decentralized consensus, peer-to-peer networking, real-time and reactive UIs and more!
- Manage the backend web services, ensure uptime and performance, and manage releases
- Several years of experience building and scaling web backends in production, with Node.js, Redis, and similar tech stacks
- Several years of experience with distributed systems, networking, databases, CDNs, message queues, and reverse proxies
- Several years of DevOps experience managing web services in production
- Strong engineering practices, code quality, and project mangement skills
- Good communication skills in English
- Experience working independently and collaboratively on small teams
- Expertise with decentralized peer-to-peer (P2P) network architectures, real-time media encoding, WebRTC, and MCUs are highly desired
- Expertise with the Chromium codebase and embedded Chromium (CEF, NWJS or Electron) are highly desired
Location is Remote
We're currently in Berkeley, California (UTC-8) so ideally you live in North America or South America. We prefer if you live in a timezone that is less than 4 hours different from UTC-8 / Pacific Time.