3D Unreal Animator - Freelancer

Europe/Middle East
/ Remote
We enable advertisers’ performance campaigns with timely, powerful ad creatives that deliver Creative ROI™. Our global network of creative centers of excellence specializes in high technology creative production, such as CGI. We are known for world-class ideation and creative production through our network of talented creative hubs as human creativity cannot be supplanted by machines. Some of the world’s largest online advertisers work with us to improve their campaigns leveraging performance design.


-Create high-quality animations for characters, creatures, props, and environments using Unreal Engine, adhering to project requirements, artistic direction, and technical constraints.
-Collaborate closely with the art, design, and engineering teams to ensure animations are integrated seamlessly into the game, including implementing animations through Unreal Engine's animation systems.
-Understand and interpret animation briefs, storyboards, and reference materials to develop compelling and visually appealing animations that enhance the game's narrative, gameplay, and overall player experience.
-Rig characters and objects for animation, including creating skeletal structures, skinning, and applying appropriate constraints to ensure realistic and smooth motion.
-Animate a wide range of movements, including walk cycles, runs, jumps, attacks, and facial expressions, while maintaining consistency in style, tone, and quality throughout the game.
-Troubleshoot and resolve animation-related issues, such as rigging and skinning problems, animation blending, timing, and performance optimization, to ensure animations are polished and function correctly in-game.
-Stay updated with the latest animation techniques, tools, and best practices in Unreal Engine, and contribute to the continuous improvement of the animation pipeline and workflow.

Skill Set

-Proficient in Unreal Engine and its animation systems, including Blueprints, Animation Blueprints, Montages, Sequences, and Skeletal Animation.
-Strong understanding of animation principles, such as timing, spacing, weight, anticipation, and follow-through, and the ability to apply them to create convincing and expressive character animations.
-Knowledge of 3D animation software, such as Maya, Blender, or 3D Max, for rigging and skinning characters and objects.
-Experience with motion capture data processing, retargeting, and editing.
-Familiarity with game development pipelines, including asset creation, optimization, and integration into Unreal Engine.
-Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines.
-Strong communication and collaboration skills, with the ability to work effectively in a team-oriented environment.

Past Experience

-Previous experience as an Animator, 3D Animator, or Unreal Animator is typically required for this role.
-Experience in creating animations for video games, VR, AR, or interactive media projects is highly desirable.
-A portfolio demonstrating a strong understanding of animation principles, proficiency in Unreal Engine, and the ability to create high-quality animations is often required.
Creadit’s team is comprised of data-driven innovators and disrupters. We think creatively, work efficiently, and contribute consistently. Creadits values an All-In Culture. We are initiative, adaptable, resilient, and committed. Our culture emphasizes collaboration across different departments and functions and are all passionate about our work and our product.