Combat Designer

Guildford
Design – Combat /
Full -time /
On-site
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Combat Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core
    • Follow up on asset requests with other departments (Art, Narrative, Scripting, etc) to ensure production is aligned
    • Learn & master our tools; report bugs & UX issues; be a vector for improvement
    • Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules
    • Proactively flag & follow up on any issue impacting the overall combat experience
    • Understand and become an advocate for the player's motivations & expectations
    • Keep up to date with Industry trends

Requirements

    • 3 years experience in a design position with a solid understanding on how combat encounters work; turn-based experience a plus
    • Meaningful implementation experience using similar creation tools: Unreal Editor, Unity, etc,
    • At least one shipped title, from pre-production to a finished product
    • Proficiency in written communication & a track record of effectively conveying design through clear documentation
    • Excellent verbal communication skills with experience guiding collaboration across diverse disciplines
    • Initiative-taking, proactive team player with great problem-solving skills and proven ability to self-manage & meet deadlines

Nice to haves

    • A passion for CRPG mechanics & fantasy worlds in general
    • Programming skills in C, C++, Lua or C#
    • An obsessive eye for detail

What we offer

    • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
    • An open, collaborative environment where ideas are welcome and encouraged
    • A managerial team consisting of highly experienced game developers at the top of their fields
    • Sharing hobbies and passions with like-minded colleagues
    • Inclusive environment with many activities organized by the studios or the employees
    • Commitment to making the best game possible for the fans, including listening to community feedback