Junior Gameplay Programmer

Kuala Lumpur
Gameplay – Gameplay Programming /
Full -time /
On-site
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work on all aspects of the game: gameplay, UI, audio, animation, scripting, engine features;
    • Deliver features ready for testing and review no matter how many components of the game it touches;
    • Work together with almost all content creators to deliver required features;
    • Write robust, maintainable auto-testable code in TDD fashion;
    • Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback! Help scope features and advise on best ways to implement them;
    • Work within an international team on a daily basis, spread between multiple studios across the world.

Requirements

    • Good understanding of C++:
    • Understanding of C++ concepts (such as types, OOP, Memory management etc.);
    • Be able to write robust code without infinite loops and memory leaks;
    • Strong mathematical skills, especially 3d math, vectors, matrices, etc.;
    • Familiarity with game concepts such as state machines, pathfinding, AI, and others;
    • Portfolio of personal project(s) developed in C++, including source code not older than 2 years; - does not apply if you have relevant professional gamedev experience
    • Projects done during the coursework at university will not count as we would like to see what you like to work on and your level of coding;
    • Well spoken and written English;
    • Good feel for RPG systems and gameplay in general;
    • Open-minded, willing to experiment and iterate over a specific feature;
    • You are a team player and willing to take responsibility and ownership;
    • You do not hesitate to reach out to stakeholders to clarify requirements or provide feedback, or ideas;
    • You are capable of organizing yourself and keeping track of your own progress and tasks;
    • Passion for making and playing games.

Nice to have

    • Professional game development experience;
    • Experience with TDD;
    • Experience with ECS;
    • Background in RPGs;
    • Shipped game/console titles.