Animation Supervisor

Melbourne, Australia /
VFX – ANIM /
Full-time
This position reports into the Animation Director based in Santa Monica.

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You can:

    • Manage a team of animators within established timeframes
    • Assign tasks, supervise and review the work of the Animation team providing creative and technical coaching of team members
    • Help set the animation quality bar for the studio and each project
    • Work closely with the rigging/character modeling teams to maximize our animation and character performance potential
    • Actively promote and communicate sound solutions to technical and creative issues related to animation
    • Maintain and communicate a strong knowledge of innovative production technologies and the capabilities/limitations of these technologies as they relate to project goals
    • Mentor and lead by example less experienced artists, providing them with support, guidance, and instruction in areas that provide for their artistic and professional growth
    • Meet project deadlines/milestones, as set by the production department
    • Organise team/department meetings where necessary
    • Assist production in other parts of the pipeline if needed
    • Consistently exercises sound judgment in all areas of performance
    • Demonstrate a broad range of character animation and acting skills. This includes a deep understanding of the principles of animation, and how to best employ those principles to create performance that supports both the characters and story goals of the show.

You have:

    • Minimum five years experience in VFX Animation production 
    • Three or more titles as an Animation Supervisor or five as a Lead Animator
    • A solid grasp on the principles of motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
    • A creative eye and aesthetic judgement with a deep understanding of the principles of cinematography, composition and cinematic design
    • A vast understanding of anatomy, rigging, CG lighting, rendering, compositing 
    • Exceptional skill in animating the human bipedal figure as well as other organic forms
    • Positive attitude and proven interpersonal skills
    • Strong technical mind
    • Great creative sensibilities
    • A strong work ethic with a "get it done" attitude
    • A meticulous attention to detail
    • Solid time-management skills and ability to multitask across multiple projects
    • An ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
    • Expert knowledge of Maya required
    • Willingness to learn new things
    • Experience with RV and Motion Capture (preferred)
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