Software Engineer (Embedded Systems / Firmware)

Hong Kong
Engineering – Software Development /
Full-time /
On-site
Our client is a leading creator of body motion video games that run on anything from mobile devices to TVs. They are seeking a Software Engineer to focus on optimizing operating systems and taking control of low-level SoC functions, including NPU, ISP, and GPU pipelines, as well as unlock new system capabilities through deep integration across applications, firmware, and hardware.

What you will do:

    • Integrate software and hardware deeply to push technological boundaries and unlock new capabilities.
    • Apply your knowledge of Android and Linux operating systems to optimize performance.
    • Guide your team with a strong sense of technology leadership, enabling accelerated learning, experimentation, and product development.

What you will need:

    • Proficiency in C/C++ and Python.
    • Expertise in low-level system programming, task scheduling, and multi-processing.
    • Experience with system debugging tools such as perfetto, systrace, tcpdump, Arm Mobile Studio, etc.
    • Experience in building and customizing AOSP, the Android build system, and toolchains.
    • In-depth knowledge of Android and Linux operating systems, hardware abstraction layers, and performance optimization techniques.
    • Understanding of computer architectures, memory access patterns, caching, interrupts, and hardware acceleration.
    • Familiarity with image processing and graphical pipelines.

Nice to Haves:

    • Domain knowledge of cameras and ISPs.
    • Understanding of neural networks and NPUs.
    • Familiarity with Arm Cortex CPUs and Mali GPUs.
    • Experience with bootloaders and system initialization.
    • Experience deploying machine learning applications on the edge.
    • Familiarity with real-time operating systems.