Software Engineer (Unity)

Hong Kong
Engineering – Software Development /
Full-time /
On-site
Our client, a cutting-edge tech company revolutionizing family entertainment through immersive, movement-based experiences, is seeking a Software Engineer to enhance developer workflows and empower their software teams to build groundbreaking games.

What you will do:

    • Design & Build Tools: Create intuitive Unity tools, editor extensions, and workflows to boost developer productivity and creativity.
    • Optimize Pipelines: Develop and refine asset pipelines to ensure smooth integration of game content, from 3D models to animations.
    • Collaborate Across Teams: Work closely with gameplay programmers, artists, and QA teams to align tools with project needs.
    • Enhance Performance: Implement solutions to improve build times, runtime performance, and cross-platform compatibility (mobile, console, and beyond).

What you will need:

    • 3+ years of hands-on Unity experience, with a knack for building tools or optimizing workflows.
    • Bachelor’s degree in Computer Science, a related engineering field, or equivalent practical experience
    • Proficient in C#, Unity Editor scripting, and asset pipeline development.
    • Familiarity with CI/CD, version control (e.g., Git), and cross-platform development is a plus.