Game Artist / Technical Artist at Aura (from Unity)

All Cities
Unity – Aura Games /
Remote /
Remote
We’re looking for a versatile Game Artist / Technical Artist to join a small, creative game development team within our company. This team is focused on developing original mobile-first games, with an emphasis on rapid iteration, visual clarity, and player delight.

As an early member of the team, you’ll play a key role in shaping the visual identity of our projects, contributing across both artistic and technical domains. From production-ready assets to real-time effects and animation, your work will directly influence how players experience our games.

What you’ll be doing:

    • Create high-quality 2D and 3D art assets for use in Unity-based mobile games
    • Build and integrate real-time VFX for mobile games, including shaders, particle effects, and stylized visual effects
    • Contribute to the development of a cohesive and compelling visual style for each project
    • Design and implement animations, including keyframe, skeletal, and procedural techniques
    • Collaborate cross-functionally to ensure visual assets align with gameplay, performance, and user experience goals
    • Contribute to UI/UX design, helping define clean, intuitive player interfaces
    • Help define and evolve art production pipelines, tools, and processes as the team grows

What we’re looking for:

    • Strong foundation in 2D and/or 3D art, with a portfolio showcasing work in games or interactive media
    • Hands-on experience working in Unity, with knowledge of shader graph, particle systems, render pipeline, and VFX implementation
    • Proficiency in animation workflows and tools, with a strong understanding of real-time art production
    • A collaborative, self-driven mindset with the ability to work across disciplines
    • Passion for crafting polished, player-centric game experiences on mobile platforms

You might also have:

    • Experience designing and implementing UI/UX for mobile games
    • Familiarity with performance optimization techniques for mobile devices
    • Interest in helping establish creative direction and production standards for a growing team

Benefits

    • Work in a highly professional team. Informal and friendly atmosphere in the team
    • Paid vacation — 20 business days per year, 100% sick leave payment
    • 5 sick days per year
    • Medical insurance (after the end of the probationary period)
    • Inflation-protected wages with regular revision of compensation conditions
    • Bright and memorable corporate life: corporate parties 2 times a year, gifts to employees in honor of life events
    • Ability to work from our comfortable downtown office in Warsaw
    • 3 additional Friday-days off (U days) during the year
    • Equipment provision
    • Partially compensated educational costs (for courses, certifications, professional events, etc.)
    • English and Polish courses — 2 times a week
We’re building a team that values creativity, collaboration, and craft. If you’re excited about helping shape the look and feel of original mobile games — and want to do so within a small, focused team backed by the support of a larger organization — we’d love to hear from you.