Senior Backend Services Engineer (Accelbyte)

Brasilia /
Development – Engineering /
/ Hybrid
Playgig is a game studio founded in early 2021 by industry veterans and backed by leading venture capital investors. Join a high-growth, early-stage startup and help shape both the game and the studio as a whole.  

We are seeking a Sr. Backend Services Engineer. This person will design, implement and maintain the backend services for live games.

Responsibilities will include, but are not limited to:

    • Design, implementation, and maintenance of game backend services for live games
    • Writing robust code to be used in high-traffic services
    • Monitoring and maintenance of live systems
    • Developing new features for games
    • Troubleshooting problems in the production environment and on our live systems
    • Communicating with game teams to define and implement requirements
    • Developing tools to monitor, troubleshoot and debug systems
    • Knowledge of real-time multiplayer games and backends


    • Experience in the gaming industry 
    • Experience in concurrency and distributed systems 
    • Good experience with Docker and Linux 
    • Ability to design fail-proof systems and operate them with minimal downtime 
    • Ability to communicate with game teams to define and implement requirements 
    • Previous experience on high available and high throughput systems 
    • Good knowledge of functional testing and load testing
    • Solid English and good communication skills
    • A passion for creating games

Nice to Have:

    • Accelbyte experience
    • Knowledge of real-time multiplayer games and backends
About Playgig

At Playgig, play is our life’s work. Founded in 2021, we’re a team of experienced game developers creating worlds in which people can immerse themselves and play games with their friends. From blue-sky conceptualization all the way through launch and live operations, our approach emphasizes working closely with players because players are at the heart of everything we do. Learn more at