Audio Designer

Montreal, Quebec /
Video game – Audio /
Permanent
Headquartered in Montreal, Reflector is a new breed of studio working with top talents to create high-quality, compelling content for global audiences. By employing a true transmedia approach, where content is built outwards from fully fleshed “Storyworlds”, the company is able to tell richer, deeper stories that connect with fans everywhere.

Our in-house video game team is presently looking to hire an Audio Designer.

Responsibilities

    • Collaborating with the Audio Director, Engineering and Design teams to help define the project’s audio needs and signature; 
    • Create sound effects;
    • Design and iterate interactive audio within Wwise and Unreal; 
    • Own the audio you create and insure its coherence, relevance and function in the project; 
    • Create strategies and relationships to manage multiple inter discipline dependencies;
    • Respect the delivery deadlines of the project; 
    • Communicate progress updates to the Audio Director and other departments. 

Requirements

    • Minimum five (5) years’ experience in game development or equivalent;
    • Experience with Unreal, Wwise and Reaper;
    • Experience of working on a published AAA game from conception to release a strong asset;
    • Positive team building skills;
    • Proven problem-solving skills adapted to rapid iteration development environment;
    • Excellent communication skills in English and French (both oral and written).
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