Software Engineer

Hobart /
Product Development – Engineering /
Location: Hobart, Tasmania (onsite only, no remote arrangement available)

About Savage Interactive
Savage Interactive are the creators of Procreate, the leading art application on iOS used by the world's top creative professionals and millions of artists world-wide. Our team is made up of a rare breed of people who are exceptionally driven and dedicated to helping people unleash their full artistic potential.

We stand by producing the highest quality of work and protecting creativity. We care about our work, our community, and most of all, each other. We’re looking for someone with the same level of care and hunger to join us on our journey to go beyond what exists now. 

If you’re excited to solve deeply challenging technical problems, this is the place for you.

Join us to do the best work of your life

    • You have the opportunity to help shape new technology and new experiences
    • You will develop in C and Metal to optimise performance and latency, pushing the technical boundaries of iPad and iPhone
    • Work directly on a product and see the impact of your work in the hands of millions

    • Our tech stack comprises C, Objective-C, Swift and Metal. If your interest is in low-level programming, you are not expected to have experience in Objective-C and Swift.

We would love to see examples of work which demonstrates

    • Proficiency in C (or similar)
    • Experience in building high performance, low latency systems in areas including graphics engines, file systems, memory management, audio or video systems.

    • We value true passion and technical ability over qualifications. Don't hesitate to apply even if you're a self-taught engineer or come from a non-traditional background!