Unreal Software Developer | Développeur Unreal

Montreal /
Virtual Production – Pipeline /
Contract - Artist
At Eyeline Studios, we want to provide you with a solid foundation where you can be a part of an innovative team of brilliant researchers, developers, and virtual storytellers. We pride ourselves in creating a collaborative environment where you can not only be a part of some cutting-edge technology but will be encouraged to help create and reinvent the next chapter. All here, under one roof, globally.

Working with the Software Development leadership, the Unreal Software Developer identifies, innovates, and solves complex challenges with the Unreal Engine. Their focus is high-level and forward-looking with a demonstrated ability and experience of real-time technology and Virtual Production. The ideal candidate will be self-motivated and be able to design and implement new Unreal Engine features and pipeline tools.


KEY RESPONSIBILITIES

    • Develops and maintains tools in Unreal for Virtual Production
    • Builds, improves, and maintains scalable Blueprints
    • Explores technologies in Virtual Production such as motion trackers, LED screens, and robotics
    • Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
    • Develops engine tools to aid both artist and client workflows
    • Leverages current technology, research, and development trends to innovate and advance Scanline’s technologies
    • Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
    • Writes technical briefs and user documentation
    • Partners with Software Development leadership to identify and schedule tasks

QUALIFICATIONS & EXPERIENCE

    • Minimum five (5) years of advanced experience with C++
    • Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
    • Bachelor's Degree or equivalent experience in VFX or gaming industry
    • A thorough understanding of real-time rendering workflows
    • Strong willingness to grow, learn new methods, and share knowledge with others
    • Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines
    • Excellent communication skills and an open mind
    • Team player able to work in a collaborative and fast-paced environment

SOFTWARE REQUIREMENTS

    • Unreal (required)
    • Python (required)
    • C++ (required)
    • 3ds Max (a plus)
    • Maya (a plus)
    • Houdini (a plus)