Rigging Lead Artist

Madrid, Spain
Animation - Madrid – Rigging /
Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.


As the Rigging Lead you will be responsible for designing, creating and maintaining highly accurate and efficient rigs for high-end feature animation films, according to the technical guidelines of the rigging supervisor. In addition you will work closely with a variety of departments including; R&D, Art, Modelling, Layout and Animation to develop, implement, maintain and support character deformation.


    • Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
    • Follows a brief to produce complex production-ready rig deformations.
    • Works with Animators to aid with deformation rigs to provide a broad range of motion.
    • Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
    • Works closely with the Animators to provide and refine a full range of expressions and body movements needed to support a character’s acting range in the film.
    • Collaborates directly with Directors, Character Designers, Modelers and Animators to define and create the best deformation or animation rigs for a wide range of character styles and art directions.
    • Leads the team providing them with support, guidance and instruction
    • Makes sure all the assets follow the quality standards and artistic direction
    • Achieves the deadlines.
    • Contribute towards the artistic and professional growth of the team,
    • Follow the Supervisor’s guidance.
    • Responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
    • Troubleshoots and fixes rig issues.
    • Collects artistic feedback and fine-tunes rig behavior.
    • Works within the pipeline and rigging standards.
    • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
    • Deliver on time following Production quality standards.
    • Prototype, develops and implements new techniques and processes to solve unique and technical character production challenges.   
    • Keeps up on current character technology trends and tools
    • Develops and maintains procedural rig modules with a specific focus on deformation, using a Python Rigging API.
    • Writes scripts in Python to facilitate workflow improvements.
    • Brainstorms new techniques and ideas for user interfaces, deformation tools, and character-specific rigging solutions.


    • 6+ years of professional experience in VFX or animation industries.
    • At least 1 year of experience as Lead in the animation industry.
    • Deformation proficiency demonstrated through past project work.
    • Experience with both mechanical and/or organic type rigs with a preference in feature animation.
    • Strong and production-proven knowledge of rigging and deformation using Maya.
    • Solid knowledge in pipeline, processes, tools and techniques with a high-level understanding of industry standards, conventions, formats and common practices.
    • Proven solid technical and visual skills, excellent attention to detail.
    • An impressive reel demonstrating attention to facial surface detail, underlying facial anatomy, and credible and organic facial expressions.
    • Deep understanding of anatomy and muscle dynamics.
    • Good eye for aesthetics of body/face deformations.
    • Advanced Python , GUI scripting and the ability to follow strict coding standards.
    • Advanced English level.
    • Spanish oral and written, is desirable.
#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.  

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