Product Manager

Product /
Full-time /
About Spyke Games

We are a leading mobile gaming company founded by gaming veterans who have built and scaled massive gaming businesses for the past decade. 

We want to build the next generation of mobile game franchises to be played by millions of people around the globe for years. We are bringing together the smartest, the most talented and ‘fun to work with’ group of people united around this single mission. Fostered with team spirit and collaboration, we strive to create a passionate, energetic and eager to learn “geek” culture focused on games.

We’re looking for a talented Product Manager to help us continue building world-class games and forever franchises. In this role, you will be working in a fast-paced, hyper-growth environment with some of the most creative minds in the industry. You will act as the focal point between engineering, art and growth teams, while driving the product development process forward with each game you’re involved with.

Job Responsibilities

    • Constantly brainstorm and help create engaging and sticky game features and content.
    • Using process management tools to ensure different team functions are on track towards a unified product development schedule and cycle.
    • Test ongoing tasks and features to ensure the standard quality standards are met. 
    • Working with growth and data teams closely to interpret analyzed data and make meaningful conclusions about the product roadmap & new feature-set. 
    • Working closely with the head of studio, to help set the strategic roadmap for the games and execute on the developed strategy. 
    • Help manage the entire game development cycle, from creative concepts to publishing and then live operations.

Job Requirements

    • University/Bachelors Degree 
    • Experience in product management with mobile casual games from concept to launch with involvement in all aspects of the development cycle.
    • An analytical mindset and excellent problem solving skills to make data-driven decisions about the game.
    • Experience in rapid prototyping and visualization of concepts prior to development.
    • Ability to communicate effectively, plan and organize work activities, analyze the information, and manage work time efficiently
    • Good command of written English.
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