Senior Build Engineer

PixelAnt Games, Poland /
PixelAnt Games – Programming & Engineering /
Full-Time, Permanent
/ Hybrid
As a Build Engineer You Will:

Maintaining the stability of the project builds across all target platforms and environments. 
Design and implementation of systems to automate building (compilation, linking, packaging, etc) testing, deployment and release/certification of a given title.   
Applying updates to Build Environments (OS, Application, IDE, etc.).  Furthermore, you will coordinate with relevant Stakeholders to manage changes to Development, Test and Retail Environments. 
Be capable of quickly identifying the cause of any build disruptions, and for either resolving those problems directly or communicating with relevant stakeholders to help resolve those build issues. 
Be helped in this and report to the Lead Programmer on the Development Team. 

What We Need You To Have:

Excellent written and verbal communication skills 
Experience with Jenkins or/and TeamCity or similar CI/CD systems 
A strong understanding of SCCM tools (Perforce, git or Subversion) and workflows (branching, streams, integrations, etc.) 
An understanding Windows Operating System 
Experience in a minimum of one scripting language (Python, Bash, Perl, Ruby, PowerShell). 
Experience working with Distributed Build Systems and Infrastructure (SN-DBS, Incredibuild, FASTBuild, etc.) 
Experience writing and maintaining automation scripts 
Knowledge of large-scale asset pipelines 
Very good English (at least b2) 

You will also need to: 

Be highly motivated to tune and optimize pipelines in order to improve team efficiency
Think critically and apply analytical skills in resolving complex issues 
Author and present technical proposals for process improvements 

Nice to have: 

Experience in one of programming languages (C#, C++, Java)
Experience deploying to cloud compute and storage environments
Familiarity with VMWare or similar technologies 
Familiarity with application containers (Docker, Kubernetes, etc.) 
Familiarity with AWS, Azure, etc 
Familiarity with Compile-time and Link-time optimisation strategies 
Familiarity with Crash/Incident Reporting Systems 
Familiarity with Log Aggregation 
Familiarity with Retail/Production Telemetry & Metrics 
Game industry experience, and experience of console build tool chains 
Console testing experience

What We Offer:

Possibility to work on one of 40+ titles (AA+ and AAA) that Sumo group is developing
Developing games in a crunch-free environment with very experienced colleagues in an open and respectful culture
Competitive Salary
Flexible forms of employment
Fully transparent Annual Bonus Plan for everyone
50% tax relief for creative work
Employee Referral Bonus
Lux Med Platinum healthcare family package (highest available & fully covered)
Office working/partly remote/fully remote
Flexible working hours
Clear Career Paths
5 paid Learning Days a year for self-development
Access to 4,000 Udemy Courses and GDC Vault
English group classes and/or 121 meetings with the teacher
Team-driven initiatives (PAG Plays, team-building events, charity engagement)
Development initiatives (Life Drawing, Game Jams)
Mental health support activities (Yoga Classes, Well-being webinars)
The best working tools of your choosing- a powerful workstation or a top gaming laptop
Relocation package
Home -office perks (ergonomic gaming chairs, adjustable desk)
...and much more

Can you spare us another 30 seconds? 

Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?

Where do we stand on diversity?

We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.