Senior/Regular Engine Programmer
PixelAnt Games, Poland /
As a Senior/Regular Engine Programmer You Will
Design and implement engine features in C++ within UE4 based projects
Collaborate with other internal departments (Art, Design, Audio, QA, etc...)
Debug complex engine problems
Profile and optimise game engine performance
Improve and extend existing engine features as needed
To provide support to gameplay and UI programmers
What We Need You To Have
A Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
Extensive experience working in an engine programming role on UE4 based projects in the game industry
Heavy C++ programming skills
Excellent communication skills and the ability to work well as part of a team
A good understanding of memory management, multi-threading and optimisation
Strong maths skills
Ability to learn, test, debug and extend existing engine code
Experience developing on consoles, including detailed knowledge of current generation consoles (PS4, Xbox One)
Very good English (at least b2)
We'd also ideally like you to have (although it’s not a deal breaker)
Current or older graphics rendering technology experience (DirectX 9-12, OpenGL, Vulkan, etc...)
Experience with the UE4 rendering pipeline
Experience with a range of middleware
Tools development experience in C# or scripting languages
Client/server architecture experience
Knowledge of the next generation consoles (PS5, Xbox Series S/X)
What We Offer
Flexible forms of employment - you choose the form according to your preferences
Flexible working hours
Fully remote/ Office /Mixed working models
5 Learning Days a Year
Access to 4,000 Udemy Courses and GDC Vault
Game & Book Libraries
...and much more
Can you spare us another 30 seconds?
Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?
Where do we stand on diversity?
We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.