Regular Software Engineer

PixelAnt Games, Czech
PixelAnt Czech – Programming & Engineering /
Full-Time, Permanent
/ Hybrid
As a Regular Software Engineer  you will:

Work with the code team and production to deliver highest quality products​
Write high quality code​
Liaise with Quality Assurance to fix bugs​
Ensure stability of the development environment in the game produciton process​
Adhere to programming practices and Studio code standards​
Always think about how we can do better

We need you to have:

At least 4 years of industry experience in C++ programming (engines/tools/gameplay)​
Preliminary experience in Unreal Engine, Unity or proprietary tech​
Experience in building technical designs and best practices​
Proven experience and willingness to work with other disciplines/teams (design, art, …)​
Good communication skills (in English)

What We Offer:

Possibility to work on one of 40+ titles (AA+ and AAA) that Sumo group is developing
Developing games in a crunch-free environment with very experienced colleagues in an open and respectful culture
Competitive Salary
Flexible forms of employment
Fully transparent Annual Bonus Plan for everyone
Employee Referral Bonus
Office working/partly remote/fully remote
Flexible working hours
Clear Career Paths
5 paid Learning Days a year for self-development
Access to 4,000 Udemy Courses and GDC Vault
Team-driven initiatives (PAG Plays, team-building events, charity engagement)
Development initiatives (Life Drawing, Game Jams)
Mental health support activities (Yoga Classes, Well-being webinars)
The best working tools of your choosing- a powerful workstation or a top gaming laptop
Relocation package
...and much more
Can you spare us another 30 seconds? 

Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?

Where do we stand on diversity?

We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.