Senior/Regular Level Designer
PixelAnt Games, Poland /
As a Senior/Regular Level Designer You Will
Be part of the creative team designing, building and refining the games levels
Work with the team to research, brainstorm, block out (create layout, set up narrative elements, objectives and encounters) and refine levels with gameplay in mind
Co-drive level creation process
Work closely and facilitate communication across other disciplines involved in level creation
Provide and implement feedback
Write clear and concise design documentation for use by the team
Work, learn, grow and share knowledge with a team of experienced developers
To be successful you will have
A genuine passion for video games, both playing and creating
Knowledge about game and level design principles, systems and processes
Proven experience withing games creation
A portfolio demonstrating your level design skills
Excellent written and verbal communication skills
A positive 'can do' attitude being able to adapt and change focus as required
The ability to write creative, clear and concise design documentation with software such as PowerPoint or Word
Very good English (at least b2)
It would be great if you also had
Experience with designing levels in Unreal Engine 4 or other modern game creation software
Experience with Blueprint scripting or other modern scripting system
What We Offer
Flexible forms of employment - you choose the form according to your preferences
Flexible working hours
Fully remote/ Office /Mixed working models
5 Learning Days a Year
Access to 4,000 Udemy Courses and GDC Vault
Game & Book Libraries
...and much more
Can you spare us another 30 seconds?
Great, let's talk about ourselves quickly. We're ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.
Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is "We never lie", so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?
Where do we stand on diversity?
We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.