Software Engineer, Virtual Reality

San Francisco
Engineering
Full-time

Join us in making holographic video a reality!

Virtual reality (VR) and augmented reality (AR) technologies open exciting new possibilities in communication and entertainment, offering to transform the way we interact with computers, each other, and the world. But there are still technological hurdles to overcome to make truly immersive photo-real content possible. Visby is solving these problems: we are building tools for the creation, manipulation, delivery and consumption of holographic video content. This will not only enable mainstream adoption of VR/AR technologies, but will have wide-ranging impact in many fields, like computer vision. We’re working on deep technology, with broad and immediate reach.

We are looking for experienced software engineers to join us in building these next-generation technologies from the ground up.  We are looking for engineers adept at writing highly performant code in modern C++ to join our team. Facility with mathematics is helpful.  Experience with GPU programming and/or computer graphics is useful, but not required. You don’t need to be an expert in VR/AR, holography or video; we will help you become one.

Positions are available immediately.

You will be an early hire at a fast-growing (venture-funded) company, so your position and role will grow with the company. You will have input into engineering processes and strategy, and will help define the company’s culture.

We are dedicated to a friendly, positive, cooperative and inclusive workplace environment. We value passion and dedication, but also work-life balance: we are generally flexible about hours and telecommuting. We offer competitive compensation. We welcome diversity of personal and professional backgrounds, and hope you can contribute to our supportive culture.

TL;DR:

    • We are developing holographic video software.
    • We are seeking modern C++ engineers to develop high-performance software.
    • Facility with mathematics is useful.
    • Experience with GPU programming and/or computer graphics is desirable, but not required.

Along with your résumé/ curriculum vitae/ LinkedIn profile, we invite you to include any work samples, including code samples (e.g., Github repositories), publications or anything else you think we may find relevant in assessing your ability to solve technical problems.