Software Engineer

Cambridge, UK /
Engineering /

World Makers is a recently formed game studio focused on creating next generation multiplayer games. We're a remote friendly, independent studio primarily based in the UK. We love building games that are social, immersive, inclusive and fun.

Exceptional games require an exceptional team to make them. To that end, our studio puts the team first: we're building an inclusive culture that can best elevate every member of the team. If this resonates with you, we'd love to have you on board.


Software Engineers at our studio are individuals who play a critical role in developing gameplay, core, and backend systems that are the backbone to us making worlds.


    • Drive new features through the full development process from ideation to release
    • Work closely with other team members to prototype and iterate on features
    • Contribute to technical architecture discussions
    • Contribute and provide feedback on the direction of both gameplay and technical decision making
    • Debug, profile, and optimise code to ensure performance on a variety of hardware
    • Help establish and maintain engineering best practices throughout all projects


    • 2+ years experience in C++ plus strong skills in Java and/or C#
    • Experience in contributing to large, complex codebases
    • Solid understanding of mathematical principles relevant to game development
    • Ability to take proactive action and use initiative
    • Excellent verbal and written communication skills


    • Computer Science or related degree
    • Experience in working in Unreal Engine, Unity or CryEngine
    • Previously worked on networked multiplayer games
    • A strong knowledge of developing distributed networked systems with high throughput
    • Experience with console development


    • Generous share option scheme
    • Comprehensive medical insurance
    • Remote/hybrid work friendly
    • Unlimited PTO